UK School Level Computer Science Qualifications

GCSE, O-Level and A-Level Computing Subjects

Listed here are Computing and Computer Science school level qualifications available in the UK.  The GCSE and O-Level exams are commonly taken at the end of Year 11 (pupils reach the age of sixteen during that year). The A-Level is commonly taken at the end of Year 13 ( pupils reach the age of eighteen during that year). Some colleges offer these qualifications to mature students. Some schools allow pupils to take examinations earlier.

This list deals with computer science qualifications, learning how computers work from the inside and how to program them. The list does not cover ICT, learning how to use computers as a tool in everyday life and the workplace.

GCSE

O-Level

A-Level

Resources

Back to the Future for Computers

The return of the “bicycle for our minds”.

Sinclair Research ZX Spectrum 48K

Sinclair Research ZX Spectrum

What happened to the computer? If you are old enough to remember the 1980’s you may recall the explosion of home computers that occured, some of the most popular being:

  • Sinclair Research’s ZX80, ZX81 and Spectrum.
  • Commodore Business Machines VIC-20, Commodore 64 and Amiga.
  • Atari’s 400, 800 and ST.
  • Acorn Computers BBC Micro, Electron and Archimedes
  • Apple IIe
A Simple Basic Program on an Atari Screen

A Simple Basic Program

Unlike the video games consoles (such as the Atari 2600) not only could these systems be used to play games they could also be programmed, usually in Beginner’s All-purpose Symbolic Instruction Code (BASIC). These easy to use computers provided many with the education needed to forge successful careers and build successful businesses in the new Information Technology industry that emerged in the 1990’s as the Internet sprang into life. What was great about these computers was the immediacy, intimacy, responsiveness and quick boot time. It was only seconds from turning the power on to starting to type a computer program. A computer program that could easily access the raw hardware of the computer. Unlike the typical computers purchased on the high street today, which are over engineered, power hungry, bloated and slow booting devices. So despite a quarter of a century of technological advances how did we end up with expensive devices that kids cannot easily program. Continue reading